Monday, November 11, 2013

Just a post to post.

Well, I hope the SWS can have at least one or ten, big meet ups during this season of COD. Looks to be that everyone will be purchasing this game. It is fun. Once you get over the steep initial learning curve of a new game with slightly different features than the last. That first night was a bitch fest of immense proportion. The few days following those feeling wore off and the groove that is COD comes back.

The maps are large...and some...just feel all too familiar being the COD veterans we all are. One map felt like Jungle from Blops. You could really feel that one group, either Raven Software or one of the other five studios are doing most of the maps. The maps are really busy too, like they were in previous Treyarch games.  Very un-Infinity Ward like. Boxes, crates, little buildings, foliage, rocks and shit flying in the air, that you think is a dude moving in peripheral vision; this is always a little off putting at first. Lots of vertical levels and hiding spaces abound. Lots of camping, because there is so much space to cover and to over watch when you find a cherry sniper perch. It is also very easy to get shot from behind and spawn death is imminent.

Hope to see the clan assemble soon. Six to fill a lobby now. Kinda a bummer.

SWS out.